The
Great
Imagining

An illustration of various games, screen, cards, dice and a puzzle on a blue background

Creative Pathway >

Games Design

> Blue Planet

Learn how to use game technology to tell stories about systems thinking, collaborative learning, explore the big stories of our time including climate change and social justice.

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Pathway events & Activites

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  • ON WEBSITE: 12th MAY 2025
    TEACHERS GUIDE TO MODULE 1 What are games and how do they work? why do humans love them? How can you tell a story through games? How can we invent new ones by adapting old ones?